A downloadable game for Windows

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Try out state-of-the-art robot technology you'll never be able to afford in real life! Brantisky Robotics proudly presents this simulation of our latest model, the Brantisky Robotics Security & Defense Robot Mark 12. Blast your way through randomized levels and relive history as you face every previous model in the Brantisky catalog!



B-12 is an arcade style, single player, third/first-person action-platformer with rogue-like elements and robots with plasma cannons for hands.



No mission markers. No tutorial levels. No cut-scenes. No fluff.



Infinite lives. You'll need them.


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ALPHA 0.0.3 features the first three (out of 12) procedural levels and the first four (out of 12) types of Brantisky robots that you will encounter in combat. The menus and some options are in-place, and everything is fairly polished. I've worked hard to create a solid foundation, but a lot of things are still missing (such as scoring/stats/leaderboards, kiosks, more variety in the levels, improvements to AI, mysterious hidden monoliths, etc).

CONTROLS: The default inputs are set up for an x-box controller or mouse & keyboard. You can view the defaults via the in-game menu, and all controls can be remapped in the input tab of the launcher. There are also in-game options to toggle crosshair, aim-assist, follow-cam, etc.

SYSTEM REQUIREMENTS: TBD. The game is completely playable on my laptop (mobile ATI 7xxx GPU), and it runs over 200FPS on my desktop (i5, GTX 760). There are some basic in-game graphics options to help on lower-end machines. Please feel free to send me your specs and let me know how the game runs for you.

VIDEO MONETIZATION: I strongly encourage and appreciate the making and publishing of videos in which you are playing this game, as well as monetization of said videos.

This early release is free to download, but a donation of any size will receive access to all future/paid versions as well as a Steam key when the game is released there.

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Click download now to get access to the following files:

B-12alpha003b.zip 43 MB

Comments

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(Edited 1 time)

Cool, an update! This game is even better than I remember (or because of the update:) Playing 1st person is a joy, and I like easily to be able to change to 3rd person view for e.g. platforming if you like. I like dashing and jumping, I hope more platforming elements in the future! Movement feels really good and its nice to see your legs and arms and all that while in 1st person. Embarassing to admit, but I couldn't beat the boss (in 1 try), last time I remember it was e-z peasy (difficulty setting might have been different though). Nice changelog by the way, I chuckled a couple of times reading it.

Although this game is very good and promising as I am already liking it very much, I hope you are working on Hoverbike Joust still? Or did you decide instead to focus on B-12 in the end? Man, I am waiting updates on Hoverbike Joust like the rising moon! I won't complain if you decided to focus on this instead:)

Anyways, I wish you tsemppiä, which seems to translate as fighting spirit/ spirit/ energy. Which reminded me, I am going to joust a couple of chumps now since I haven't done that in a while

Hi Tathendal, I'm sorry it took me so long to respond! Thank you for all the awesome feedback and for trying it out! =]

Hoverbike Joust is definitely still happening. However, B-12's development began before HJ, so I wanted to do things right and finish what I started. B-12 will be going into Early Access both here and on Steam within the next few weeks, and once I get close to finishing B-12, I'll start shifting work back over to Hoverbike Joust.

Wow that's great news, times two! Now I am REALLY waiting! (for both:P)

New alpha (0.0.3) uploaded. First-person mode (optional) added! Lots of improvements! Detailed changelog in the readme.txt

New alpha (0.0.2) uploaded! This update adds difficulty settings & secondary weapons, and improves platforming-feel (less frustrating/unforgiving).